ProgressBar

A fill bar for stats (health, stamina, mana, hunger, …).

Properties (Progress section)

Field Default Notes
Value (alias for Progress Preview Value) 0.5 Preview value in the editor (0..1 or 0..MaxValue)
Max Value (Progress Max) 100 Upper bound
Min Value (Progress Min) 0 Lower bound
Direction LeftToRight LeftToRight / RightToLeft / TopToBottom / BottomToTop
Fill Color #4ade80 Color of the filled portion

Generated output

V1 emits the bar container only — the fill is rendered by the canvas/runtime based on the value.

<div class="health-bar sui-health-bar"></div>
.sui-health-bar {
  width: 320px;
  height: 24px;
  background-color: rgba(63, 29, 29, 0.8);
  border-color: #7f1d1d;
  border-width: 1px;
  border-radius: 4px;
}

Wiring to runtime data

The ProgressPreviewValue is editor-only. At runtime, you bind the bar’s fill from your PanelComponent code:

public partial class MyHud
{
    public float Health { get; set; } = 1f;  // 0..1
}

And in the Razor (you’ll need to edit OUTSIDE the SUI generated block for V1, V1.5 will inline):

<div class="health-bar sui-health-bar"
     style="--progress: @(Health.ToString())">
  <div class="fill" style="width: @($"{Health * 100}%")"></div>
</div>

Native ProgressBar binding will be first-class in V1.5.

Tips

  • For a glowing effect, add a box-shadow in .User.scss:
.health-bar { box-shadow: 0 0 8px rgba(239, 68, 68, 0.6); }
  • For animated transitions, use transition: width 0.3s ease; on the inner fill div.

SUI Designer · MIT license · Built for the s&box ecosystem.

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